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Microprocessors and Lab Project Description Cash Register   Objectives: In this design project you are required to design a C program on the Dragon12 board to simulate a cashier register stand at a boba shop. Input and Output:   Input occurs via the keypad (0 - 15) and the 4 push buttons (SW2-SW5). Displays...

Please log in using the details for the zy books and the project. All rubrics will be sent to the tutor. PART 1: 6-1: Log in to zyBooks and complete the listed readings and practice activities for the selections from Chapters 9 and 10 in the zyBooks...